(Posts filtered by posts.)
Whoa, I wrote these π
- Welcome ^_^
- Stock Making
- Late night eggs
- PHα» GΓ aka the perfect chicken noodle soup
- Why Spider-Man: Homecoming is the best marvel movie yet - spoilers!
- Ribeye Steak Recipe
- Colossal Surprise
- No Smoker Needed BBQ Part 1: Ribs
- Pan seared salmon
- Fiction Friday: The Kitchen
- Fiction Friday: Batman - Lost Knight
- Electric Noir .plan #1:
- Electric Noir .plan #2-3
- Electric Noir .plan #4
- Electric Noir .plan #5
- Electric Noir .plan #6 & #7
- Electric Noir .plan #8 & #9
- No Fuss Slow Cooker Sweet & Sour Meatballs
- Electric Noir .plan 10
- Pixel art process
- Spicy Fried Rice
- Toubleshooting Enemy AI
- Weird inverted image data in Unity
- Pipeline update - Normal maps and rim lighting masks for sprites
- Adding an AI Player
- Pivoting
- Perfecting Jumps
- Pixel Ropes
- Electric Noir Platformer Prototype
- More dialogue mockups
- Choosing a font face
- Enemies Assemble!
- Making enemies
- Palette swapping
- Getting child objects from assets in Unity
- Localizations in Unity: Part 1
- Localizations in Unity: Part 2
- Localizations in Unity: Part 3
- Useful code: FriendlyName
- Enemy Culling
- Adding automated tests to Electric Noir
- Setting up commit signing on Windows 10/11
- How I build out cutscenes
- Cutscene: Elevator Assault
- Code Recipe: GameTime
- Level preview issues
- Code Recipe: CustomAssertions
- float-ing through time
- Test Structuring in C#
- Code Recipe: AssetDatabaseUtility
- Pixel Art Emission Maps
- Pumpkin cheesecake bars
- Noodle Kugel
- Practical ScriptableObjects: Intro
- Practical ScriptableObjects: Data Library
- Unity Breakup
Meta
aseprite
batman
bbq
behind-the-scenes
breakfast
c#
code-recipe
cooking
csharp
desserts
dotnet
eggs
electric-noir
fiction
fish
fonts
game-development
git
gpg
localization
mcu
pixel-art
posts
pro-tips
programming
recipes
reviews
shaders
soups
spider-man
steak
stocks
unity-editor
unity3d
writing
yarn-spinner